Despite the balls-to-the-wall speed of your craft, the handling of the better vehicles is like the majestic flight of a falcon as it soars gracefully through the sky thanks to left and right airbrakes (L2 and R2). Thankfully and unsurprisingly Wipeout nails this with a simple control scheme. One of the rudimentary features of any racer is that the controls must be intuitive. Additionally, if you find yourself making up the numbers, then receiving futile weaponry makes it harder to pull off a John Farnham (read: a comeback). This only adds to the intensity of the race, as you have to make the good weapons count when you have them. However, you’ve got about as much chance of getting the weapon you want as you do winning the local pub’s meat tray. There’s a good amount of tasty weaponry for you to turn your opponent into junkyard scrap, ranging from lock-on missiles, plasma bombs, rockets and the ever-trustworthy auto-pilot. The game’s combat is as fun and chaotic as it’s always been. Eventually you’ll start to believe your own hype that you’re some hotshot pilot, right up until the point where the game’s ruthless elite difficulty puts you back in your place. Even on Novice difficulty (the game’s default difficulty), the races and time trials can be a challenge until you unlock better craft. Just like old times, the game is fairly unforgiving too it tests your hand-eye skills right out of the blocks, and it’s not uncommon to have to retry races several times before hitting the race target (whether they be a certain race position or amount of progress in a Zone event). I’m currently ranked tenth in the world on one of these tracks (at the time of writing), basically, I am a living legend. My favourite event type was the Zone races, where the aural crescendo matched your vehicle’s growing speed as you rocketed around the neon tracks trying your best not to hit the wall despite driving over 500 km/h. There are 26 tracks in total, all of which are mirrored, meaning there’s a juicy 52 tracks for you to conquer, as well as the game’s online races. Out of the three, Wipeout 2048 is possibly the weakest entry due to its weaker level ranking system, and I found myself constantly sucked into HD’s and Fury’s superior gold medal chasing vortex. There are also the more exotic modes in the form of Zone events (where you race on neon-infused tracks and your hovercraft gathers speed the longer it remains intact), Exterminator races (where the aim is to… wipeout… your opposition), and Detonator mode (where you must destroy a certain amount of bombs before they destroy you). There are nine different modes available, including your the stock-standard Single Race, Time Trial and Speed Lap. Back with an electrifying new soundtrack and irresistible revamped visuals thanks to the harnessed power of the PS4 Pro, Wipeout Omega Collection reminds us once again that Wipeout is a big-time player in the racing genre.Įach title offers a range of different races spread across three separate competitions or seasons for players to test their jet pilot chops. The Wipeout Omega Collection is made up of remasters of Wipeout 2048, Wipeout HD and Wipeout Fury, and features the same adrenaline-fuelled vehicular combat racing that many of us grew to love during our quondam preadolescence and teenage years. When Sony announced the Wipeout Omega Collection at last year’s E3 presentation I gave a celebratory fist pump, and despite the fact that the Omega Collection doesn’t include a remastered 2097, I was buoyed by the fact that the series appeared to have a future. To this day I consider Wipeout 2097 the greatest racing game I have ever played, and ever since I got a taste of Sony’s iconic futuristic jet racer, I’ve jumped into the cockpit of every iteration they’ve released. Sure, my parents had bought a few games but Wipeout 2097 was the first game I could call my own. Wipeout 2097 was the very first game I owned on PlayStation.
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